Hello, and welcome to the development blog for Masters of Mancala. Sam and Elijah are working together to make this game a reality. The idea is simple - move gems around a playing board to capture them for your own. Player with the most gems at the end wins!

Saturday, February 7, 2009

Board Data Structures

I just finished implimenting the data structures to hold the board information, and am now working on an interface for the game and ai to interact with it.

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